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DX11 CREATE OBJECT CUBE
Creates a cube object with the given side length.
Return Dword = DX11 CREATE OBJECT CUBE(side, [vertLayout])
side Float The side length of the cube to be created.
[Optional] vertLayout Dword The object will be created to conform to this vertex layout. Only POSITION, TEXCOORD0, COLOR0 and NORMAL data is created; any other data elements are set to 0. Will use a default VertexLayout (POSITION/COLOR/NORMAL/TEXCOORD) if omitted.
The created object.
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